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Category Archives: what is a game
Don’t bother me Mom – I’m learning! – Ideas from Prensky
Marc Prensky is a significant figure in the games in learning field, with a substantial body of writing and consultant work behind him. He is a big advocate of using the concept of digital learners and digital immigrants to describe … Continue reading
The Australasian Conference on Interactive Entertainment 2008
After a fairly intense year at work and study, it was great to have a chance to wind down a little in sunny Brisbane for the Australasian Conference on Interactive Entertainment. I’m not altogether sure what I was expecting – … Continue reading
Posted in conference, education, elearning, what is a game, workshop
Tagged academia, academic, conference, game_design, ie2008, research
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Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading
Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing
Tagged first person shooter, fps, game design, language, pedagogy
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Daniel Floyd on Sex in Video Games
After my slightly all over the shop rant the other day about moral panics, sex and violence in video games, it’s nice to see someone explaining it all much better. Daniel Floyd is a professor at Savannah College of Art … Continue reading
Posted in art, game design, genres, media, what is a game
Tagged controversy, games as art, moral panic, sex
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Further thoughts on : Expositur project (Fuchs and Eckermann)
Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional information written by Mathias Fuchs about this project that raised a few more ideas worth quickly sharing. … Continue reading
Posted in education, elearning, experience, first person learner, first person perspective, first person shooter, fps, fun, game design, games, information, interaction, research, simulation, virtual world, what is a game
Tagged expositur, Fuchs and Eckermann, game design, gay science, virtual museum
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Interesting Slashdot discussions on games in education
Slashdot is widely considered the place to go for geek discussion about all matters I.C.T related. There have been a couple of discussions up there recently about games in education – what makes the work and what makes them fail. … Continue reading
Posted in game design, mmog, what is a game
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The Computer Game Design Course – Jim Thompson, Barnaby Berbank-Green and Nic Cusworth
I’m currently working my way through The Computer Game Design Course, an interesting looking guide to some of the concepts that underpin computer games. I haven’t gotten far through it yet – still looking at game genres and history mainly … Continue reading
Posted in game design, genres, what is a game
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What’s it all about then?
The Game Learner is all about using games in education – not just electronic ones (although these will definitely feature) but pretty well any kind of engaging activity that has at least some of the elements that make up a … Continue reading
Posted in education, elearning, games, what is a game
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