Blogroll
Twitter
- NZ tmt.li/QNz6s tmt.li/QNz6s 3 months ago
- I love Dropbox because It gives me instant access to my files everywhere. db.tt/816DsZhq 3 months ago
- Sometimes I think that my job is pretty great - getting paid to mod our Second Life avatars. And then the virtual cocks appear. #myeyes 3 months ago
- Just completed Distance Run (ran 12.00km with run pace of 06:28 min/km) of #B210K plan with @bluefinapps app 3 months ago
- Just completed Distance Run (ran 17.02km with run pace of 06:45 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 15.03km with run pace of 06:54 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 12.04km with run pace of 06:23 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 10.02km with run pace of 06:06 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 8.01km with run pace of 05:57 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Looking for cheapish gumboots in Canberra - any tips tweeps? 5 months ago
Archives
Categories
- 3D modelling
- activities
- activity
- ARG
- art
- blogging
- casual games
- collaboration
- conference
- controllers
- croquet
- Delicious links
- education
- eduversal
- elearning
- experience
- first person learner
- first person perspective
- first person shooter
- fps
- fun
- game design
- games
- genres
- health
- immersion
- information
- institutional support
- interaction
- language
- media
- missions
- mmog
- mobile games
- motor skills
- multitasking
- music
- orientation
- promotion
- research
- scenarios
- second life
- simulation
- structure
- theory
- training
- Uncategorized
- VET
- video
- violence
- virtual world
- what is a game
- workshop
- writing
Meta
Category Archives: missions
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading
Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing
Tagged first person shooter, fps, game design, language, pedagogy
1 Comment
Questions for the First Person Learner project
I’ve spent a good part of the day exploring the fascinating Fuchs-Eckermann project (more on this soon) and I know it’s been good because it’s brought up a number of questions that I think are going to be important to … Continue reading
Posted in activities, casual games, education, elearning, first person learner, game design, information, language, missions, research, structure
Tagged 903project, games, game_design, issues, motivation, questions
Leave a comment
Alternate Reality Games and an idea for mobile gaming
Alternate Reality Games (ARGs) take a cross media approach to game play and attempt to bring the action more into the player’s day to day life. Wikipedia says that: An alternate reality game (ARG) is an interactive narrative that uses … Continue reading
Posted in activities, activity, ARG, experience, fun, game design, genres, missions, mobile games
Tagged alternate reality games, ARG, game design, mobile games, storytelling
2 Comments
Designing missions/tasks/activities in First Person Learners
A couple of useful chats with some colleagues here has lead me to the term First Person Learner instead of the somewhat more unwieldy First Person Shooter with the Shooting. (Although another chat still has me thinking about ways to … Continue reading
Posted in activities, game design, missions, structure
Tagged activities, game design, lesson plans, missions, tasks
1 Comment