Blogroll
Twitter
- NZ tmt.li/QNz6s tmt.li/QNz6s 3 months ago
- I love Dropbox because It gives me instant access to my files everywhere. db.tt/816DsZhq 3 months ago
- Sometimes I think that my job is pretty great - getting paid to mod our Second Life avatars. And then the virtual cocks appear. #myeyes 3 months ago
- Just completed Distance Run (ran 12.00km with run pace of 06:28 min/km) of #B210K plan with @bluefinapps app 3 months ago
- Just completed Distance Run (ran 17.02km with run pace of 06:45 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 15.03km with run pace of 06:54 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 12.04km with run pace of 06:23 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 10.02km with run pace of 06:06 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Just completed Distance Run (ran 8.01km with run pace of 05:57 min/km) of #B210K plan with @bluefinapps app 4 months ago
- Looking for cheapish gumboots in Canberra - any tips tweeps? 5 months ago
Archives
Categories
- 3D modelling
- activities
- activity
- ARG
- art
- blogging
- casual games
- collaboration
- conference
- controllers
- croquet
- Delicious links
- education
- eduversal
- elearning
- experience
- first person learner
- first person perspective
- first person shooter
- fps
- fun
- game design
- games
- genres
- health
- immersion
- information
- institutional support
- interaction
- language
- media
- missions
- mmog
- mobile games
- motor skills
- multitasking
- music
- orientation
- promotion
- research
- scenarios
- second life
- simulation
- structure
- theory
- training
- Uncategorized
- VET
- video
- violence
- virtual world
- what is a game
- workshop
- writing
Meta
Category Archives: interaction
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)
Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading
Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing
Tagged first person shooter, fps, game design, language, pedagogy
1 Comment
Further thoughts on : Expositur project (Fuchs and Eckermann)
Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional information written by Mathias Fuchs about this project that raised a few more ideas worth quickly sharing. … Continue reading
Posted in education, elearning, experience, first person learner, first person perspective, first person shooter, fps, fun, game design, games, information, interaction, research, simulation, virtual world, what is a game
Tagged expositur, Fuchs and Eckermann, game design, gay science, virtual museum
Leave a comment
Guitar Rising – the line between games and learning tools blurs a little more
I’ve mentioned games using Guitar styled interfaces before – Fret Nice being one example and the entirely awesome Guitar Hero series of course being another. Guitar Rising looks like it may well take this a step further with PC based … Continue reading
Posted in controllers, education, elearning, experience, fun, interaction, motor skills, music
Tagged education, guitar, guitar hero, guitar rising, interface, music
Leave a comment
Exploring the CEE – a game design document
Well, it’s the beginnings of one anyways – I’ve gotten a little stuck. I’ve been working on a game to be used as an orientation to the services of our team – currently known as the Flexible Learning Solutions team. … Continue reading
Posted in elearning, game design, games, interaction
Tagged exploring the CEE, game design
5 Comments
New games and new interactivity
(My apologies in advance for the formatting of this post – I’ve been trying to fix it for a couple of hours now but Edublogs is being stupid and not doing what it’s told) The 10th Annual Independent Games Festival … Continue reading
Posted in controllers, games, interaction, music
Leave a comment