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Category Archives: games
Further thoughts on : Expositur project (Fuchs and Eckermann)
Fuchs, M. (2001) Expositur – A Virtual Knowledge Space (Theory). Retrieved May 25, 2008 from Syl.Eckermann website http://syl-eckermann.net/expositur/theory.html I came across some additional information written by Mathias Fuchs about this project that raised a few more ideas worth quickly sharing. … Continue reading
Posted in education, elearning, experience, first person learner, first person perspective, first person shooter, fps, fun, game design, games, information, interaction, research, simulation, virtual world, what is a game
Tagged expositur, Fuchs and Eckermann, game design, gay science, virtual museum
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Exploring the CEE – a game design document
Well, it’s the beginnings of one anyways – I’ve gotten a little stuck. I’ve been working on a game to be used as an orientation to the services of our team – currently known as the Flexible Learning Solutions team. … Continue reading
Posted in elearning, game design, games, interaction
Tagged exploring the CEE, game design
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Essential game elements: good writing and great puzzles – Portal
I went out and treated myself to an Xbox 360 during the week and based on the growing mountains of praise, the first game I bought was the Valve bundle The Orange Box. This includes Half-Life 2, a couple of … Continue reading
Posted in fun, game design, games, writing
Tagged game design, games, gaming, portal, puzzles, the orange box, writing
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Playing: Skyrates
After reading about the game, I have to say I’m a little interested, so I’m signing up and taking off. I’ve created my avatar (which I can’t seem to find to share with you but it’s a rather groovy looking … Continue reading
Posted in casual games, games
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Typing of the dead – typing drill game
(screenshot only) Looking at something a little lighter today – this is a great example of unlikely ways to bring the fun to drill and practice typing exercises – introduce killer zombies to the equation. Typing of the Dead is … Continue reading
Posted in experience, games
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New games and new interactivity
(My apologies in advance for the formatting of this post – I’ve been trying to fix it for a couple of hours now but Edublogs is being stupid and not doing what it’s told) The 10th Annual Independent Games Festival … Continue reading
Posted in controllers, games, interaction, music
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What’s it all about then?
The Game Learner is all about using games in education – not just electronic ones (although these will definitely feature) but pretty well any kind of engaging activity that has at least some of the elements that make up a … Continue reading
Posted in education, elearning, games, what is a game
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