Category Archives: activities

Cathy Moore on developing branching dialogue trees for scenarios

Elearning example: Branching scenario » Making Change (tags: game_design gamedesign edugames gamerlearner roleplay decision_tree branching scenario) Cathy Moore is one of my favourite edubloggers. She always writes interesting and more importantly highly practical posts about teaching and learning online, with … Continue reading

Posted in activities, Delicious links, scenarios, simulation, training | Leave a comment

Aldrich’s questions for subject matter experts

Clark Aldrich is one of the best writers around on the use of simulations/games in education – I picked up two of his books over the break and am looking forward to diving into them soon. He keeps a great … Continue reading

Posted in activities, activity, blogging, education, eduversal, information, simulation | Leave a comment

Eduversal Studios

We’re working on a pretty cool project at CIT now – developing models, practices and standards for using virtual worlds in the classroom, with a particular focus on the Vocational Education and Training (VET) sector. We are using Croquet, an … Continue reading

Posted in activities, croquet, education, eduversal, elearning, game design | Tagged , , , , | Leave a comment

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre (Me, 2008)

Creating the First Person Learner: Educational Applications of the First Person Shooter game genre. Abstract Many students’ initial experiences of Vocational Education and Training (VET) involve spending large amounts of time methodically developing foundation skills and knowledge in their chosen … Continue reading

Posted in activities, activity, casual games, collaboration, controllers, education, elearning, experience, first person learner, first person perspective, first person shooter, game design, immersion, interaction, language, missions, multitasking, research, second life, simulation, structure, training, VET, violence, what is a game, writing | Tagged , , , , | 1 Comment

Thoughts on: UnrealTriage: A Game-Based Simulation for Emergency Response (McGrath & Hill,

McGrath, D. and Hill, D. (2004) UnrealTriage: A Game-based Simulation for Emergency Response Institute for Security Technology Studies, Dartmouth College. Retrieved 31st May 2008 from www.ists.dartmouth.edu/library/58.pdf McGrath and Hill describe the process they went through in developing an emergency response … Continue reading

Posted in 3D modelling, activities, activity, experience, first person learner, first person perspective, fps, simulation | Tagged , , , , , | Leave a comment

Thoughts on: Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge – Lisa Galarneau

Galarneau, L. (2005) Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA I think I might have me a little gamelearner crush … Continue reading

Posted in activities, activity, education, elearning, experience, first person learner, game design, information, simulation, Uncategorized, VET | Tagged , , , , , | 2 Comments

Thoughts on: The things we learned on Liberty Island – Oliver and Pelletier.

Oliver, M. and Pelletier, C. (2005) The things we learned on Liberty Island: designing games to help people become competent game players. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play . Vancouver, BC: DiGRA This paper discusses … Continue reading

Posted in activities, controllers, experience, first person learner, first person perspective, first person shooter, game design, Uncategorized | Tagged , , , | Leave a comment

Questions for the First Person Learner project

I’ve spent a good part of the day exploring the fascinating Fuchs-Eckermann project (more on this soon) and I know it’s been good because it’s brought up a number of questions that I think are going to be important to … Continue reading

Posted in activities, casual games, education, elearning, first person learner, game design, information, language, missions, research, structure | Tagged , , , , , | Leave a comment

Investigating: Possible applications of First Person Perspective/Shooter games in education

Yep, it’s this old hobby-horse again but I still believe that FPP/FPS games can prove useful in education. Research into this field is still a little scant but I have found some useful stuff – not just about using these … Continue reading

Posted in activities, education, experience, first person learner, first person perspective, first person shooter, fps, game design, games, research, simulation, training, VET, what is a game | Tagged , , , , , , , , , , , | 2 Comments

Alternate Reality Games and an idea for mobile gaming

Alternate Reality Games (ARGs) take a cross media approach to game play and attempt to bring the action more into the player’s day to day life. Wikipedia says that: An alternate reality game (ARG) is an interactive narrative that uses … Continue reading

Posted in activities, activity, ARG, experience, fun, game design, genres, missions, mobile games | Tagged , , , , | 2 Comments